Cubic Castles

Inspired by the creative sandbox building of Minecraft and the playful gameplay of Nintendo classics like Super Mario Bros, Cubic Castles is a new multi-platform game that lets users design their own game levels and worlds. This virtual world is massively multiplayer. Easily show off your creations and play in …

Graphic Adventure Series AR-K Launches on PC, MAC and Mobile

 Episode 1 In The Graphic Adventure Offers Intrigue And Humor Gato Salvaje S.L., a Spanish company dedicated to the production of episodic gaming, announced today it launches the first episode in the adventure series AR-K.  Developed on the Unity3D graphics engine, this first chapter in the point and click adventure …

Camouflaj Release New Screens and Update for République (iOS, PC, Mac)

Developed on the Unity platform, Camouflaj has just released the first new screens of République, offering a fresh new look at the game since last showing the game to the public eight months ago. Slated for iOS late this summer and PC and Mac “soon after,” République is the focus …

Students Can Now Study on the Go with JogNog Learning Game

Entire Library of Elementary and Middle School Quiz Questions Now Available on iPad, iPhone and Android Devices LYNNFIELD, MA, USA — April 14, 2012 — Piano lessons, soccer practice, play dates, doctor appointments – today’s kids are perpetually on the go. How can they take the time to study?  JogNog’s …

YoYo Games Launches Simply Minesweeper and Simply Word Search

Classic Puzzle Games Get Unique Take on iOS and Android London, UK – 11th April 2012 – YoYo Games is pleased to announce that Simply Minesweeper and Simply Word Search, the latest titles in its ‘Simply’ series, are now available as universal apps for both iOS and Android devices. Simply …

Mechamagizmo Stariser for iOS

Mechamagizmo Stariser Press Release – 4/9/2012 Mechamagizmo is proud to announce the release of Stariser for iOS devices on the App Store, a game created in less than 30 hours on IGN’s new online reality show The Next Game Boss. Benjamin Taylor, Creative Director at Mechamagizmo: “People had seen the …