After months of work and weeks of testing, Victory: the Age of Racing has finally released one of the most anticipated updates for the game: Service Pack 11 is available for everyone to download.
SP11 officially starts the Beta 3 phase in the development of Victory and includes lots of new features:
New Steering Wheel Support
We’ve tested and wrecked lots of steering wheels during the last months to be able to give you the absolute best steering wheel driving experience in Victory. Connect your wheel, enter the options panel, calibrate it and feel the difference on the road.
We support a vast range of USB steering wheels, including force feedback effects that will give you an unprecedented experience in Victory.
To balance the game, if you use a steering wheel to drive in Victory almost every driving assistance is automatically turned off. This will make both your experience more realistic and balance your efforts with other players that have chosen different input methods (keyboard, joypad, mouse).
The balancing of the different input methods it’s one of our priorities: we’d like to see keyboard, joypad, mouse and steering wheel racers to play together without any evident advantage for a particular input. We strive to achieve this together with our fantastic community feedback and support. Feel free to report your feedback and advices on the forum, as always, we’ll improve Victory together.
New Live Events: Hot Lap Party
“Hot Lap Party” is a new long lasting live event where you can join a multiplayer time attack mode.
Racers have to set their fastest lap before the end of the event: Check the event rankings in real time on the brand new HUD that also shows overtakes, sector times and more. Up to 100 players can join a single Hot Lap Party!
You can enter and exit a Hot Lap Party whenever you want: set a new lap time, race in another event, go back to it, close the game if you want and then come back and set a new time before the event finishes.
New Intelligent Driving Assistance
We’ve invested over two years working on our Racing Artificial Intelligence (RAI). We’ll use it in our career mode included in a future service pack. But the core of RAI is now finished and we’ve used it in the last months to drive every possible car variants (millions!) in Victory to set reference times, adjust and modify our racing tracks and, above all, test the driving skills of our AI.
SP11 includes now an Intelligent Driving Assistance that helps you drive your particular and unique Rookie, Semi Pro or Pro car. Victory’s Racing Artificial Intelligence will recognize the track and brake for you when needed, according to the performance points, engine, tires and widgets on your car.
Also, it’s now possible to enable the visualization of the ideal racing line on the track: that line is the result of thousands of RAI attempts on that particular track.
The Driving Assistance is enabled by default for every racer: We encourage you to try it, it’s the best way to start driving in Victory.
You can disable (or re-enable) the Driving Assistance everytime you want in the game options.
This is a big step for us to finally enable every player to be competitive in Victory: With different levels of driving assistance, driving aids based on your preferred controller, unlimited car customization, realistic physics based on user’s choices and different car classes we finally want Victory to be the only racing game enjoyable by both casual and hard core online racers.
Find out more on the official website: http://victorythegame.com